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Level Design Resources
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Cohort 21
​https://camprojects2424.wixsite.com/my-site-1
http://www.Kedamour.com Blog: https://kurtdamourfiea.blogspot.com/
https://bfoster3654.wixsite.com/benleveldesigns Blog: https://bensdesignsblog.blogspot.com/
https://hzhuoyi922.wixsite.com/zhuoyi-huang-level-d
https://gregkelley.squarespace.com/
https://justinlevel.design Blog: https://justinrodrigofiea.blogspot.com/
https://elenasperanskaiaportfolio.tilda.ws/main_page Blog: https://leveldesignunsweetened.wordpress.com/
https://jennastellmack.com/portfolio/ Blog: https://jennaleveldesign.blogspot.com/
https://www.jialin-xie-portfolio.com/ Blog: https://alexxie200288.blogspot.com/
https://tempe.myportfolio.com/level-design-2 Blog: https://tempedbz.blogspot.com/
https://hangzheng.carrd.co/ Blog: https://hangzheng.carrd.co/#cycberroom
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Jobs
https://fiea.ucf.edu/industry/job-resources/
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Videos to Watch
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Designing Unforgettable Titanfall Single Player Levels with Action Blocks
https://www.youtube.com/watch?v=CkHGuHd9BgU
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GDC 2024
Level and Quest Design Collaboration from Skyrim to Starfield
https://gdcvault.com/play/1034611/Level-Design-Summit-Level-and
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Your room is the level: mixing realities in First Encounters
https://gdcvault.com/play/1034692/Meta-Developer-Summit-Your-Room
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GDC 2023
Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design
https://gdcvault.com/play/1029213/Level-Design-Summit-Benefits-of
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Designing Cauldrons for 'Horizon Forbidden West'
https://gdcvault.com/play/1028753/Level-Design-Summit-Designing-Cauldrons
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Moving Mountains: Speedy Level Creation as a Desperate Indie Dev
https://gdcvault.com/play/1029215/Level-Design-Summit-Moving-Mountains
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The Level Design Evolution of 'A Plague Tale'
https://gdcvault.com/play/1029353/The-Level-Design-Evolution-of
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GDC 2022
'Deathloop': How We Designed Four Maps Four Times
https://gdcvault.com/play/1027993/Level-Design-Summit-Deathloop-How
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1,2,3 Acion! Inspiring Level Design Pacing From Music
https://gdcvault.com/play/1027548/Level-Design-Summit-1-2
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Designing the Museum Flashback: 'The Last of Us Part II'
https://gdcvault.com/play/1027964/Level-Design-Summit-Designing-the
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Just Me & My Pitch: The Confused Art of Showing a Layout
https://gdcvault.com/play/1027998/Level-Design-Summit-Just-Me
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Torchbearers: New Generation Immersive Sim Developers
https://gdcvault.com/play/1027977/Level-Design-Summit-Torchbearers-New
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Knocking on Death's Door: Designing a New Bunker for 'Horizon Forbidden West'
https://gdcvault.com/play/1027764/Level-Design-Summit-Knocking-on
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Helpful Websites
A digital museum of video game levels
Things to Read
Why I Failed for Years at Level Design and Game Environments
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Level Design/ BlueprintsUnreal Editor (UE)
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Designer's guide to Unreal Engine keyboard shortcuts
https://www.unrealengine.com/en-US/tech-blog/designer-s-guide-to-unreal-engine-keyboard-shortcuts
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Lighting Essential Concepts and Effects
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Level Design/ Blueprints
World of Level Design (also has great UE4 tutorial videos):
https://worldofleveldesign.com/
Informative articles on composition with many examples:
http://www.clement-melendez.com/portfolio/articles/push-pull/composition
http://level-design.org/?page_id=2274
Blueprints - If you learn by reading:
https://docs.unrealengine.com/en-US/Engine/Blueprints/index.html
Else, YouTube and downloading free blueprint projects from Epic and dissection them & practicing their tactics
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C# scripting
Udemy (not free, but usually have good sales)
https://www.udemy.com/topic/c-sharp/
Jeremy & Ron
Once you have the basics, you can start making small apps/games to practice and use Jeremy and/or Ron if you get stuck
Google (not joking; lots of people looking for help online that most likely have your same question)
Get a free Visual Studio account to get access to Pluralsight trial for a limited time FREE – good resource to learn
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LinkedIn Learning (free for all UCF Students)
Microsoft themselves (also free, yay)
https://docs.microsoft.com/en-us/learn/
https://docs.microsoft.com/en-us/dotnet/csharp/index (many links in their descriptions that lead to their free tutorials)
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3D modeling
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Mike Hermes on YouTube (free)
Example: https://www.youtube.com/watch?v=y__tsqaKxxk
Also Pluralsight as mentioned for C#
Nick Z. and Cheryl
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Portfolio Websites
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https://www.konstantinos-tzinas.com/
https://www.ryanwinterdesign.com
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Cohort 20
https://www.blakebarbosagama.com
https://jalexdaspit.wixsite.com/jalexdaspit
https://www.michael-a-harris.com/
https://desmediocre.wixsite.com/gaoyang
https://www.austinmichaud.com/
https://ianka64.wixsite.com/ianmontillacruz
https://ma056481.wixsite.com/margaretnielsen-com
https://www.yuhaoisthebest.com/en
https://danvelasco20.wixsite.com/my-site
https://matthewwhittington6.wixsite.com/ldportfolio
https://brandonawolf.wixsite.com/mysite
https://dhruvyadav0109.wixsite.com/ldportfolio
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Cohort 19
https://adrienneboatright.wixsite.com/adrienne-boatright
https://figueroaj2797.wixsite.com/javier-figueroa
https://dylankochsgamedesignportfolio.wordpress.com
https://tdkosier.wixsite.com/portfolio
https://menard8282.wixsite.com/website
https://timothyray90.wixsite.com/timothyray
https://mariahsampson.myportfolio.com/
https://danielthompson.squarespace.com
https://jingyuyan.squarespace.com
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Cohort 18
https://corbinelijah16.wixsite.com/my-site
https://www.nealgallagherdesign.com/
https://www.karthikgoparaju.com/
https://treymartinezdev.wixsite.com/tmartinezdevsite
https://breannaseale.weebly.com/
https://zummerz36.wixsite.com/my-site
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Student Created Video Presentations
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Game Space by Gaoyang Mi
https://vimeo.com/manage/videos/960735697/d6b9281e6d
Open World Gaming: An Expanded Explanation by Margaret Nielsen https://vimeo.com/manage/videos/960733535/631a393106
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Player Guidance and Navigation by Ryan Ehrlich
https://vimeo.com/manage/videos/960738668/2dc1e90cfc
Environmental Storytelling by YuhaoTao
https://vimeo.com/manage/videos/960736697/be8851dcf1
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Non-Linear Level Design by Quin Li
https://vimeo.com/manage/videos/960732482/90da80b4d1
Environmental Storytelling in Games by Daniel Velasco
https://vimeo.com/985102434/211a3d4478?
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Combat Design by Michael Harris
https://vimeo.com/985102196/9a5c2f246b?
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Spatial Audio in Level Design Dhruv Yadav
https://vimeo.com/985102051/bf853d1171?
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Player Guidance and Navigation by Blake Barbosa Gama
https://vimeo.com/985084197/163587b841?
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Lighting: Mood, Atmosphere and Guidance by Ian Montilla Cruz
https://vimeo.com/985084120/5f8f4e1f69?
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Modding to Get Jobs by Alex Daspit
https://vimeo.com/985084050/d6c3498763?
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The Fundamentals of Metrics in Level Design, the effective application of Metrics, and When to change metrics in favor of the Game by Brandon Wolf
https://vimeo.com/985092940/b366bd36b1?
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Verticality and What it Means for Your Game by Matthew Whittington
https://vimeo.com/985092900/804139cb7a?
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Player Guidance by Austin Michaud
https://vimeo.com/985102531/ca5f456347?
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